Before the Helping Hands event:
We’ll hold a pre-program design call with key stakeholders to identify specific business goals and values the Helping Hands program will deliver upon. The team building of the hands is an experiential component used as a ‘business simulation.’ It is advised that the participants do not know anything about the prosthetic hand or philanthropic component of the program beforehand. We will strategically title the program related to the learning outcome and leave it otherwise ambiguous. Sample session title: ‘Collaborating for Good.’
During the Helping Hands event:
Introduction: A powerful introduction sets the stage for team engagement and application related to the specific business values and individual behaviors of your team. Whether the focus is one or all things centered on communication, engagement, purpose-driven work, or customer-centricity — Odyssey’s Lead Facilitator will provide context to how (and why) these and/or other focal points will be integrated into the experience.
ART: Awareness of Reflexive Tendencies (ART™) is introduced to pinpoint the reflexive strengths and areas for improvement that team members default to while under pressure. Participants engage in a series of brief get-out-of-your-seat challenges to determine areas requiring a more deliberate approach to mediate team results, team relationships, and work processes. These activities prepare team members to deliver on-time, with quality, and a drive home a deeper sense of purpose.
The business simulation … turned aha! moment: The Pre-Build Video (see video below) unveils the ‘business simulation.’ Until this point, this reference infers a hypothetical simulation. As they watch the video they realize this is not hypothetical at all. They understand that their efforts will have a life-changing impact on others. At this point, they understand the value of the Helping Hands project, the value of their time, and the value of your organization’s commitment to doing something truly valuable.
At a ratio of three team members to one hand, everyone is given the over-arching challenges to complete:
- Construct all the prosthetic hands in the event by a certain time
- Decorate the protective carrying case the hand goes in with imaginative creativity
- BE DELIBERATE and demonstrate the values, virtues, and lessons derived at the start of the program
- Take a photo of your team building in progress and one with your finished hand. The first one is for you and the second one will be printed and inserted into the protective carrying case with the finished hand so the recipient gets to see who built it for him/her.
Debriefing / Transference: At the end of the ‘business simulation,’ the Post Build Video is played (See video this page). This generates a powerful emotional response and connects the program participants to what they have done, how they accomplished it and WHY they have done it. The Odyssey Team Facilitator then asks them to connect these revelations with who the participant is, what they do in their job, and the purpose behind their work. Concepts such as collaboration, team communication, customer-centered thinking, quality of work, sense of purpose, etc. are discussed and galvanized in this final debrief.
This is, hands down, the most powerful part of the give back activity. (No pun intended).
Reinforcement of work values for long-term results: The final debrief shifts something inside the attendees. A new paradigm is created centered around what is possible through attendees’ actions and commitments.
Tipping Points™ – Tipping Points are original quotes, lessons, and comments penned by the teams at the end of the program. One originally authored quote per day is emailed to the entire group, to reinforce the team building message of the program.