Thirty years ago, we began building world-class leaders and teams. By 2000, Odyssey created the Life Cycles program – the first ever charitable team building program of building bicycles for children. Having a purpose-driven experience and business simulation that could build individuals, together vs. ‘teambuilding’ was a radical idea. This distinction changed everything. Our clients, executives and their teams from the world’s largest organizations started building real products for real customers. Collaboration, customer-centricity, quality, teamwork, purpose, and other core-values came to life while changing the lives of those in their community. This was the inspiration and tipping point for CSR (Corporate Social Responsibility).
Odyssey continued to push the boundaries of learning and development with the creation of the Build-a-Hand (Helping Hands) program. In 2008 Lain Hensley had the vision to teach complex problem solving, collaboration and team purpose through building prosthetic hands for amputees around the world. 60,000 amputees in over 80 countries have received this life-changing gift as a result.
Since the Spring of 2020, innovation has never been more important or urgent to Odyssey and their clients. Being connected virtually does not necessarily lead to authentic connection, productivity, engagement or personal well-being. While you might have searched for ‘virtual teambuilding’, Odyssey continues to build individuals, together with a focus on changing lives, changing business, and changing the world. If it’s your first time working with Odyssey, we will help you understand this important distinction so you can bring the most relevant, memorable and engaging experience to your people, team, business and community.